Brett Flannigan

Results 29 comments of Brett Flannigan

The problem is in Spigot (or possibly Paper).

I have no plans to do so, sorry. My source is of course available here, and I give my blessing for anyone to port any part of it over to...

I don't have any interest in maintaining such a port, as I'm unfamiliar with the Sponge API and don't have the time or inclination to learn it. Of course, if...

At one point I'd planned to add in something along these lines which would check further X/Z coordinates back in a pattern away from the border, triangular (with the first...

Have you done much testing on it to make sure it's working correctly? Eventually when I have time I'll need to go over the code more thoroughly and then do...

No worries. It will probably be a while before I have free time to spend on properly reviewing it for inclusion anyway. Thanks again for the code submission, by the...

Thanks for looking into this. It might be a while before I can review it, but do keep me updated if you find out anything further.

WorldBorder normally will never teleport a player below 0 Y level. It stops checking further down at 0, and unless the player is flying, requires a safe block to stand...

You can run the command **/wb debug on** to enable debug logging. After that, if you can reproduce the problem of you being teleported underneath bedrock, you should be able...