BrettRyland
BrettRyland
# Bug Report ## Description As reported [here](https://github.com/iterative/dvc/issues/5618#issuecomment-1155019515), the latest version (2.11.0) of dvc on Ubuntu 22.04 LTS still has the bug reported in issue [#5618](https://github.com/iterative/dvc/issues/5618). Downgrading dvc to 2.10.2...
### System information * Operating system: Debian (Unstable/Experimental) * Compiler version: gcc-7 (gcc-5 for CUDA) * CMake version: 3.9.5 * CMake arguments: [CMakeCache.txt](https://github.com/caffe2/caffe2/files/1659167/CMakeCache.txt) * Relevant libraries/versions (e.g. CUDA): CUDA 9.0...
## Bug Description `torchvision.ops.roi_align` is throwing an internal assert failure when compiling a model using it with `torch_tensorrt.compile`. ## To Reproduce Repro script: [trt_bug3.py](https://github.com/pytorch/TensorRT/files/9028827/trt_bug3.py.txt) ```console brett@br-workhorse:~/repos/Autosensor/NN/tmp$ python3 trt_bug3.py torch.Size([20, 3,...
When copying a std::array to a compute::vector, e.g., std::array host_tmp{ 1.0, 2.0, 3.0 }; compute::vector device_tmp(host_tmp.size(), context); compute::copy(host_tmp.begin(), host_tmp.end(), device_tmp.begin(), queue); I get a compiler warning `'argument': conversion from 'size_t'...
## Bug Description `if` statements with no `else` branch (or an `else` branch that doesn't modify the variable) are triggering the `RuntimeError: ArrayRef: invalid index Index = 0; Length =...
## ❓ Question When compiling the latest version of Torch-TensorRT from `origin/main` (`2.2.0.dev0+76de80d0`) on Jetpack5.1 using the latest locally compiled PyTorch (`2.2.0a0+a683bc5`) (so that I can use the latest v2...
##### Vessel switcher - Add a portrait mode to the vessel switcher window. (maybe? low priority) ##### Spawning - Add option for scripted spawns from mission files. - Allow changing...
The KSP Community Fixes mod detects a of memory leak in PRE that is easily fixable: ``` [KSPCF:MemoryLeaks] A destroyed PhysicsRangeExtender:PhysicsRangeExtender instance is owning a onVesselSituationChange GameEvents callback. No action...
Assuming you're still maintaining this, here's a few improvements. - Fix the epilepsy inducing shaking when the targeted vessel dies. - Adjustable lerp rate in the settings. - Lerp from...