BrettRyland

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There are several things happening here, mostly related to PhysicsRangeExtender (PRE) and landed vessels. The issue with the zoomed-in camera is due to PRE adjusting the near clip plane (https://docs.unity3d.com/ScriptReference/Camera-nearClipPlane.html),...

Technically, this is already possible, at least for guns (I'm not sure about rockets). You need to use a datalink to relay targeting information from an observer to the gun....

OK, I see where the bug is. It's due to a missed check for FAR when calculating part sizes, which should be easily fixed. However, even when it occurs, the...

Hey @jrodrigv, any chance you could merge this soon and make a new release. The only people benefiting from the improved DLL are those on the RWP/Munway/FC discord servers whom...

@videopilot, the actively maintained branch of CameraTools is currently my one. The forum site is https://forum.kerbalspaceprogram.com/index.php?/topic/201063-camera-tools-continued-v1150/ If you're using BDArmory, then the "BDA AI Auto target" button will auto-select the...