BDArmory
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No PD interception after all launching ships destroyed
Describe the bug PD does not acquire and engage active missiles (HEKV-1 at least in my trials) missiles from ships that have been destroyed
To Reproduce
- get a ship (lets name it A)
- fire a missile at another ship (lets name it B)
- fire a railgun from ship B into ship A to kill it
- missile is no longer properly intercepted
This issue has been fixed in the dev branch, that fix will be out in the next release.