BDArmory
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Dual burn missile behavior when lofted
The current method to make a dual burn arm is to use the cruiseDelay to set a time between two burns, it works OK in the old aam guidance (estimate the total flight time and put the second burn in the middle) but not with the new loft+burn fuel setup(either too early or too late for the second burn mess up the guidance)
The solution I looking for is the ability to start the second burn with a range-to-target setting(something like the active range of the terminal stage)