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Refactoring - use State Design Pattern

Open mlemaudit opened this issue 9 years ago • 0 comments

Hello @BrentAureli,

I think it would be a real benefit to refactor the Mario Class using the State Design Pattern as it is explained here : http://gameprogrammingpatterns.com/state.html

Regards, M

mlemaudit avatar Feb 01 '16 19:02 mlemaudit