Brendan Parmer
Brendan Parmer
Hi @jnschilling, sorry to hear you're having issues. This is a bit strange, and unfortunately I'm not able to reproduce this. The Blender clipboard is just a Python `str`, whose...
I like the idea; I think it's important to have a way to not clutter up your node groups. I think the trouble is relying solely on the name to...
Looks like if you try to register two add-ons generated from node trees with the same name, NodeToPython overwrite all the previously stored information about the old add-on. However, it...
Important for a lot of compositor nodes
Automatically handled with nodes where you don't explicitly need to set to scene in the first place (only the defocus node doesn't have this behavior), pushing to later release
Feel free! New contributors are always welcome
Moving this to a later release. For v2.0, it'll just automatically assign objects if they already exist, which at least makes it possible to distribute the addon in a blend...
Hi @Fredo38-ai, with NodeToPython 3.1 and before you can scroll down to the `register()` and `unregister()` functions, and replace `VIEW3D_MT_object` with the menu you'd like to set it to. In...
If I understand correctly that you want to add your menu to the Add Modifier menu, I'd probably suggest something like ```python3 def add_modifier_menu_func(self, context): self.layout.menu(ADD_MT_captureattributeangle.bl_idname) def register(): from bpy.utils...
Hope you've enjoyed your holiday!