Breina
Breina
A proper ArtNet node is able to merge two incoming signals. Shouldn't need a separate switch for that. If you set the refresh interval to 0, this implementation shouldn't be...
Ah I see, fair point. I can implement this on my fork at some point. Will take a while though.
I think a more proper fix is as such: https://github.com/Breina/ha-artnet-led/commit/4865772d6d9266be6bedb54f95168477a59a2de1#diff-678b746f282cdb4a9a03b580a9fad1ea634cdbd7f0250db20cc862b85c22b49a
Fixed in v0.1.20 Please test :)
HACS > Integrations > Art-net LED Lighting for DMX > Update > Update  Then restart HA
Interesting use case. For now it should be possible to treat the DMX channel the same as a 'binary' light. The only difference is that it would be a switch...
## Related solutioning For controlling arbitrary devices: https://github.com/jnimmo/hass-dmx/issues/54 For grouping entities into devices: https://github.com/jnimmo/hass-dmx/issues/62
Can you please include the config of that fixture? Have you configured `min_temp` and/or `max_temp`?
I can't seem to break it when playing with the UI, only when sending malicious service calls, i.e.: ``` service: light.turn_on data: color_temp: 1 brightness_pct: 80 target: entity_id: light.em4_stellingen_dmx ```...
Ah indeed, that does explain it! The `color_temp` is for color temperature defined in "Mireds", which is by default between 153 and 500. Any range outside that, will also be...