unity-branch-deep-linking-attribution icon indicating copy to clipboard operation
unity-branch-deep-linking-attribution copied to clipboard

The Branch Unity SDK for deep linking and attribution. Branch helps mobile apps grow with deep links / deeplinks that power paid acquisition and re-engagement campaigns, referral programs, content sha...

Results 22 unity-branch-deep-linking-attribution issues
Sort by recently updated
recently updated
newest added

Similar to #193, but without ProGuard enabled (using the Branch supplied demo scene) I get this error: ``` 2022-02-27 09:33:25.297 32729-579/? I/Unity: Company Name: DefaultCompany 2022-02-27 09:33:25.297 32729-579/? I/Unity: Product...

help wanted

### The problem Currently when building to iOS with Unity+Branch, you have to [manually add](https://help.branch.io/developers-hub/docs/ios-universal-links#setup-universal-links) the `Associated Domains` capability to your Xcode project. This is a painful process for teams...

enhancement

2021-06-05 17:48:50.838 27223 27307 Error Unity KeyNotFoundException: The given key was not present in the dictionary. 2021-06-05 17:48:50.838 27223 27307 Error Unity at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in :0 2021-06-05...

Hi! Could you add possibility to change [preferred sharing options](https://github.com/BranchMetrics/unity-branch-deep-linking-attribution/blob/master/AndroidWrapperProject/app/src/main/java/io/branch/unity/BranchUnityWrapper.java#L474) in android wrapper from unity side? For now I have to recompile wrapper with my own order after every sdk...

Hi, Currently when adding the domains to the entitlements file on iOS you write your own file, which overwrites any pre-existing one as your script order is set to 900....

## Reference INTENG-20830 -- [Multiple] Not able to setup Facebook App ID through Unity SDK ## Summary Adding frontend C# code to set Facebook App ID for Meta install referrer...

### Describe the bug I see some error reports from user devices. ``` {"callbackId":"BranchCallbackId1","params":{"universalObject":{},"linkProperties":{}},"error":"Trouble initializing Branch. Task exceeded timeout."} [07/23/2024 03:57:36] : Error : Trouble initializing Branch. Task exceeded timeout....

bug
needs-triage

### Describe the bug I am using the Branch UnitySDK release 2.0.0 with Unity 2021.3.5. I create Branch share links via Branch.getShortUrl and then using the NativeShare unity plugin to...

bug
needs-triage

Hi! This is Kun from the Branch integration team. Could you please check and perhaps implement a function( Branch.setFBAppID ) from the C# front-end code using the Native Branch SDK?...

feature-request
needs-triage

### Describe the bug After importing "BranchUnityWrapper.unitypackage" start getting errors ![Screenshot 2024-06-25 at 8 04 39 PM](https://github.com/BranchMetrics/unity-branch-deep-linking-attribution/assets/34732349/cc951fd6-c008-4765-add6-d762325a7bf6) ``` Assets/Branch/BranchLinkProperties.cs(88,21): error CS0234: The type or namespace name 'ToInt32' does not exist...

bug
needs-triage