GPUImage2
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Carthage version
Hi, For iOS and macOS projets it's will be great to make your component Carthage compatible
Take a look at these articles:
- Ruthlessly Simple Dependency Management with Carthage
- Carthage Tutorial: Getting Started
- Making Carthage-compatible Frameworks with Swift
- Swift Cross Platform Framework (section Configure targets for Carthage) 👍
On your README.md
add on top and add section for the installation with Carthage.
As I stated in issue #1, I probably won't tag this with a version until it is stable and a feature parity with the old GPUImage. This will have to wait until then.
Can you give an ETA on this? I mean, we fully understand that it´s not a final version, but you could then tag it as version 0.1 or something. Carthage and Cocoapods please :)
0.X version would be helpful.
Is it possible to work with GPUImage for Swift projects when installed as carthage?