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Fix EAGLContext drawableProperties dictionary in RenderView

Open skyebook opened this issue 7 years ago • 1 comments

Functionally this doesn't affect anything since the default values are being used but I noticed an old Objective-C style dictionary literal being created with values followed by keys. Could save someone some confusion down the line :)

skyebook avatar Feb 16 '17 20:02 skyebook

Great catch

joshbernfeld avatar Feb 06 '18 06:02 joshbernfeld