GPUImage
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GPUImage Memory in ios12
@BradLarson
Hello,I are developing a video software use your GPUImage framework. Recently, i met some memory problems in iOS12 。As shown in the figure below, the GPUImageView will allocate three memory,
Is that right? and the memory allocated by renderbufferstorage can not release when the GpuimageView remove from window。
use this GPUImageContext.sharedFramebufferCache()?.purgeAllUnassignedFramebuffers()
@Bang9 I write [[GPUImageContext sharedFramebufferCache] purgeAllUnassignedFramebuffers]; at -(void)viewWillDisappear:(BOOL)animated and it's useless.
@perrorchen same issue as you. did you solved it ?