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Performance fix after 100+ spawned objects

Open sprototles opened this issue 1 year ago • 0 comments

Hi I was wondering if this project could be optimised using Jobs or some paraller work if you keed spawning object for some time, your FPS drops to almost zero because of thje massive calculations in the background.

Is there a way to improve this ?

Thx

sprototles avatar Nov 14 '22 18:11 sprototles