FungusCave
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A Roguelike game made with Unity. Explore the cave, fight enemies, and find Encyclopedia of Yendor to cure your infections.
Fungus Cave
Summary
Fungus Cave (demo) is a coffee break Roguelike game. A successful run takes about fifteen minutes. Your goal is to fight through three dungeon levels and kill all enemies that carries potion. The game is made with C# and Unity. The ☼masterful☼ tileset, curses_vector
, is created by DragonDePlatino for Dwarf Fortress. The color theme, One Dark Pro
, is created by binaryify for Visual Studio Code.
This readme serves as a quick start guide to the game. Please refer to manual.md
, which is in the same place as FungusCave.exe
, for more information. You might be interested in other games made by me.
'... Blood,' he continued after a pause, 'blood is holy! Blood does not see the light of God's sun, blood is hidden from the light ... And a great sin it is to show blood to the light of day, a great sin and cause to be fearful, oh, a great one it is!'
-- Turgenev, Ivan. Sketches from a Hunter's Album.
Extract blood from a sleeping patient when his body is still warm and soft. Such extracted essence can be used to keep you awake in times of emergency.
-- Pages from Encyclopedia of Yendor.
Key Binding
Normal mode:
- [ hjklyubn | Num pad | Arrow keys ] -- Move in eight directions.
- [ . | Num pad 5 ] -- Wait 1 turn.
- [ o ] -- Auto explore.
- [ Space ] -- Confirm.
- [ Esc ] -- Exit or cancel.
- [ Ctrl + S ] -- Save and exit the game.
Examine mode:
- [ x ] -- Enter Examine mode.
- [ o | d | PgDn] -- Lock next NPC in view.
- [ i | s | PgUp] -- Lock previous NPC in view.
Menu:
- [ c ] -- Open menu to buy powers.
- [ v | m ] -- Open menu to view log.
- [ / | ? ] -- Open menu to view help.
- [ Tab | Shift + Tab ] -- Switch between menus.
Infection
- Slow: Move and attack costs more energy.
- Weak: Reduce actor's damage by 1.
- Mutated: NPC drops 1 more potion. PC revives with 5 HP (instead of 10).