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Bourbon Warfare Mission Framework

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https://github.com/BourbonWarfare/bwmf/pull/189 broke cleanup.bat somehow probably syntax or something small this issue is for me to review later

Add default Zeus group and slots per faction.

Creates a class patch for [ACE] Medical Supply Crate (Basic) to insert MEDIC_SUPPLY while playing BWMF based missions

Add #MEDIC_SUPPY definition for use in loadouts

Any SQM change seems to generate a ton of merge conflicts (I don't know a good easy way to add units without resaving the whole file, if someone does just...

~~i need to figure out why this doesn't work even though it should (?)~~ adds 3 zeus slots with linked gmaster modules so anyone slotted always gets zeus Edit: also...

makes cleanup.bat work again (destructively, would be better to fix scripts folder, but this will bandaid-fix the issue)

Adds several new loadouts while updating some old loadouts and removing redundant duplicates.

default rifleman loadout +1 tourniquet Removed packing bandages (they serve no purpose with our current medical settings) Added the same amount of removed packing bandages as elastic bandages to medical...