Bouke Haarsma

Results 250 comments of Bouke Haarsma

> When changing the interface-zoom setting in-game, while windows with viewports are opened, the windows resize (ReInit), but the zoom levels remain the same. Is there an easy fix for...

I've rebased the PR onto master. I think it's good to go as-is.

Windows support is an interesting idea. Option 2 looks like the most future forward approach. I would consider merging a well-written PR.

I just came across this issue when taking this module for a spin. Some background on why this is probably happening: https://keithclark.co.uk/articles/gpu-text-rendering-in-webkit/. So far it seems that adding `position: absolute`...

I've tried replicating this issue, but it works fine on my end. This is on an Intel MacBook with TouchBar running macOS Monterey (12.5.1). OpenTTD 12.2, tested with languages Dutch,...

After various attempts I have managed to reproduce this issue. I have found that to crash: - hardware acceleration must be off; 32bpp_anim_sse4 blitter is used - full screen must...

When crossing multiple tracks like here, there isn't enough time for the trucks to clear to crossing. As explained in this PR signals should be placed further away to allow...

> This would not be easy to add. I don't think it's necessary to allow vehicles to play Frogger on unsafe crossings. (…) I agree that we shouldn’t have to...

Having played OTTD for years, I didn’t know this feature (auto-fill) existed. I don’t think I have read any tooltip while playing. Only recently when working on the translations of...

I'm not sure how Azure DevOps is really related to this? I've specified absolute paths in my config (e.g. `/A/eslint.json`) and from the logs it looks like this scanner is...