BottledByte

Results 26 comments of BottledByte

I have derailed the issue a little, this should be in GH-673. :smile:

I did a review of the current implementation, both code-wise and from a player's point of view. Here are some comments and findings: - *New copy-pasted duplicate code was introduced,...

Due to the constraints of the code how `SpaceRace`s are treated currently (see my comment in #729 ), such editor would be likely more a "modding" tool than something like...

> I would say that we should focus on creating that space race and maybe even try to have space race editor/customization. I would place this to version 0.27.0. Yes,...

For idea how game data in JSON would look like, here is a sample of de-hardcoding `SpeechFactory`. This is a *snippet* from file for SPACE_PIRATES speech: ```json [ { "kind":...

> For example in speech there could root level Speech, under it each space race and under each spacerace the actual lines. *That is not a good idea.* With it,...

> I am actually thinking that if 0.25.0 release should be done without Ascension victory. Current version has highly improved map drawing which increases performance on lower pcs plus other...

> I would think that scoundrel could describe armed freighters mechanic a bit similarly as stealthy for built-in cloaking device. What do you think? I don't see an argument that...

> At some point we could have biological race which would grow their own ships a bit like space monster at the moment in game. But this would be quite...

Current radiation tolerance system of races is not applicable for *trait points*, as it is not trait-based, but attribute-based. I agree that *dis/advantageous environment tolerance* should be taken into account...