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Trinity stashs items with wrong item properties

Open sebflex opened this issue 6 years ago • 2 comments

So for example the item having 550 vit and 550 strength, 2 sockets... My rule for this item to keep it, is this one: image But the bot keep the item with 5xx vit and 5xx strength, because of wrong value calculations, in the logfile you find something like this: ("Vitality (Item: 1.141801E+09 -v- Rule: 645)", ("Primary Stat (Item: 1.142948E+09 -v- Rule: 645)

As you see, it knows the value which the item should have, but the current values of the current item are totally fucked up <.<

sebflex avatar Jun 24 '18 18:06 sebflex