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Low level, UDP based networking library for rust.

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I love your library. Absolutely beautiful code. I noticed this instance of code not matching your comment so I have fixed it.

I'm not sure what's causing this, sometimes when I start up my project, it will spam PacketLost after connecting even though no packets are going out anyways.

I'm currently experimenting with cobalt and try to fix small documentation issues right when I notice them :smiley:

With this PR, it is now possible to retrieve a ```UdpSocket```'s underlying ```net::UdpSocket```. I need this because the default socket buffer size is too small for my UDP usage. The...

In current cobalt, instant messages are put in a queue and guaranteed to be given to the OS at some point, even when being rate limited due to a congested...