PsyDoom
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A backport of PSX Doom to PC
Would it be possible to have it so when the Vulkan renderer is enabled, the title animation displays the fire animation in widescreen? It would be a nice enhancement, I...
You cant alt tab while you use the port which is a bit obnoxious, so adding it would be nice, maybe even a windowed mode
In co-op, kill stats are not shared between players. This is okay for the tally screen at the end of the level, but can be confusing for the stat display...
In deathwatch, negative frags are displayed with a leading zero instead of a negative sign. Maybe this is intentional due to the limited characters available.
While playing DM, I noticed when my opponent walks in acid, the face for my player would show pain. It doesn't seem to do it for any other damage that...
PsyDoom has a LOT of settings under the hood, I think it would probably be a bit more user-friendly if there was an external program to set controls and other...
I don't know how possible this is, though maybe it could work like save states on emulators.