MCDiverge
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Tile entities do not properly retain their information on chunk reload/generation
I played for around two hours tonight and was far away from my base where I had placed roughly five items in a chest near my bed. I believe I was far enough away from my base for it to unload.
I died and respawned at my bed, and then opened my chest. All of the items I had put in the chest had completely disappeared. I checked the game log and NBTExplorer but could not find any traces of any error happening.
Strangely, but seemingly related; I stumbled across a mob spawner in a deep cave, It was a pig spawner and both dungeon chests were unloaded.
Sorry I don't have the world file for debugging purposes, I deleted the instance completely in a fit of anger.
Should clarify; this is in the latest beta release of Diverge (1.0-a9)