robovm-ios-bindings
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I want to use iAd.
I want to use iAd in my game, but I got no clues how to implement it. Please help me
+1
I want to use it too, and have no clue also :)
On Mar 27, 2015, at 12:56, Neo [email protected] wrote:
I want to use iAd in my game, but I got no clues how to implement it. Please help me
— Reply to this email directly or view it on GitHub https://github.com/BlueRiverInteractive/robovm-ios-bindings/issues/168.
iAd and other ad networks are available via mopub binding, but sadly its not working with the 64-bit builds
Request to @BlueRiverInteractive, please guide us.
https://github.com/robovm/robovm/wiki/CocoaTouch-bindings-status This page shows that the cocoatouch binding for iad is done, but no further clue :(
It looks like RoboVM already has some support for iAD:
https://github.com/robovm/robovm/tree/37edf24d28e73a6446d46dc860f9e17b4c21a584/cocoatouch/src/main/java/org/robovm/apple/iad
I haven't looked into this extensively, so I'm not certain if it actually works.
EDIT - You would implement it by looking through the iAd docs for iOS, and translating those calls to Java using the bindings supplied by RoboVM. Unfortunately, there doesn't seem to be any samples or managers like some of Blue River's bindings.
The iAd App Network will no longer be available starting July 1, 2016. Developers will still be able to earn revenue from advertising from their own direct sales or by using other third party monetization services. https://developer.apple.com/iad/