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How to make 3D RVE grain-grain misorientation distribution in DREAM.3D ?
Hello, I am a student using DREAM3D. This is none other than creating a 3D RVE based on the EBSD map. In this process, there are a few things to note about whether the discretization is working properly, such as the pole figure. Among them, I would like to check the misorientation distribution in 3D RVE. There are many commercialized EBSD maps, so it is easy to check the misorientation distribution between grains. I would like to check whether the misorientation distribution between grains of a 3D RVE replicates this well. Is there a pipeline or function that makes this possible?
The "Find Feature Neighbor Misorientation" is probably the filter you are looking for.