Blu
Blu
# Description #### To make more stims you need **blood pack**, _but you can't make **blood packs**_. So, I think the next step for normal playability is to have different...
# Description There is currently a huge issue where you can destroy or blow up floors and outside tiles which show the steel underside. This needs to be worked on...
# Description We need a code for stimpaks which are counted as hypo sprays to have a delay when affecting others due to the innate danger of injecting more than...
# Description Currently the only real noticeable use for the SPECIAL is the minor bonuses and the funny talk below 3 INT. I want everyone to dump their ideas for...
# Description This adds a toy hammer based on the old BanHammer from ss13 which was a joke toy that made a bwoink sound. It also had a really old...
# Description Currently the playtime tracker tells you the total amount required for the job. What I think should be there instead if PlaytTimeActual which would be PlayTimeRequired - PlayTimeUser...
# Description Either way, not simple really. The right click disarm/push kindaaaa.. sucks and is not usable except for roleplay reasons. **So, I propose...** Make it push you like it...
# Description So the martial arts come with a few issues. - The abilities don't scale with traits like martial arts and so on... - Certain moves like the judo...
# Description With the addition of Tajara came some issues with them. This is a thread to monitor the issues that people find with them, as well as letting me...