BlueGoliath

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I don't. It happened in the next bunker level as well. I don't know if it's related or not, but it feels like every other game launch the VK3D cache...

I think it's Tctl here: ``` k10temp-pci-00c3 Adapter: PCI adapter Tctl: +49.2°C Tdie: +29.2°C ``` Here's everything: ```nct6779-isa-0290 Adapter: ISA adapter Vcore: 680.00 mV (min = +0.00 V, max =...

Brought the thread back from the dead. > The new 535 driver have alot of fixes, might be worth a try. My 1080 is dead/dying and I haven't noticed any...

The stuttering issue when scoping in is likely because the game is traversing the PCIe bus into system memory. I can see spikes upto 71% that lines up with the...

Is this getting fixed or not?

It hasn't been fixed. Overall usage: ![overall](https://github.com/ValveSoftware/csgo-osx-linux/assets/10172435/1bc17662-fdbd-4b1e-9fa8-06bac5cb9c56) Process usage: ![process](https://github.com/ValveSoftware/csgo-osx-linux/assets/10172435/e2533168-b60c-480e-977e-9a1e504036a5)

The standard way of dealing with different behaviors is defining a new function version. See here: https://github.com/NVIDIA/nvidia-settings/blob/7471c5b584c4d8df8d81c336c01b29b8e4b15b1d/src/nvml.h#L8728 For example, the symbol for nvmlDeviceGetGraphicsRunningProcesses_v2 exists in the library still despite being...

How is this completed? None of the issues were fixed.

I think it would be best to not mess with experimental features if possible. I know I'm probably barking up the wrong tree, but what kernel modules, if any, are...

Just to add, I am using `crc32c-intel` apparently.