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Skinning Mesh Builder Artifacts

Open marwan-abdellah opened this issue 4 years ago • 0 comments

In certain branching cases, the skinning builder creates some artifacts along the surface of the reconstructed mesh. I think, this can be fixed if we use a different resampling scheme or try to unify the branching radii. Note that the objective of the Skinning builder is to create beautiful meshes so accuracy can be a little bit sacrificed.

marwan-abdellah avatar Apr 03 '20 09:04 marwan-abdellah