ImmersiveEngineering
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Tetra Integration Railgun Projectiles
Adds Tetra's structure beam and chthonic extractor to the list of railgun projectiles
In addition to those comments, did you talk to Blu about adding this feature as I told you on Discord?
They sure didn't. And I second all those change requests. This must be implemented without a code-dependency on Tetra (at most, API), otherwise I'm not merging it.
Closing this, since it's apparently abandoned?