Blisto91

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@Mkilbride Does this also happen with 1.10.1 or 1.10?

Please attach logs as text files or github gists so they don't fill the page. Does it also happen if you launch the game with `-useoldgameui` ? Edit: it might...

As far as i remember it should work with `-oldgameui` since from what i know that doesn't use shared resources. I think. But i'll have to check when i get...

So I've tried on my windows setup with a R9 380 with both 1.10.2 and 1.10.1. It works for me if i take the 32bit `d3d9.dll` and put it into...

@mimattr Friendly ping. Are you still having different issues with latest version? 🙂

https://mega.nz/file/91wUkQJB#1iA8v0qtq7JsNVJIKfb-jw-6BUNVAgsXT7n1YKE3WIU Trace reuploaded

@Arndorferd Could i get you to check again with latest dxvk? I see on protondb that this might be working now. At least with Proton GE

Which dxvk version and which drivers Also post a dxvk or wine log please

I will try to check out grounded tomorrow on steam. See if i Notice anything.

Or in lutris tick the dxvk option so it is off. Tho i think this game might be directx 12 by default? You can also try to force dx11 `-d3d11`