NameError in Blender Add-on: 'request_model_from_api' Not Defined During Execute
Error Description: NameError: 'request_model_from_api' Not Defined
Error Message:
Python: Traceback (most recent call last):
File "C:\Users\emili\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\BRL.py", line 30, in execute
model = request_model_from_api(self.prompt)
^^^^^^^^^^^^^^^^^^^^^^
NameError: name 'request_model_from_api' is not defined
Explanation:
This error occurs because the Python interpreter cannot find the definition for the function request_model_from_api at the point where it is called in the execute method of the RequestModelOperator class. This NameError indicates that the function is either not defined within the current scope or not imported correctly.
Root Causes:
- Function Not Defined: The function
request_model_from_apimight not be defined in the script. Ensure the function is implemented correctly. - Scope Issue: The function might be defined in another module or outside the scope where it is called. Make sure the function is either defined in the same file or imported correctly.
- Import Error: The import statement for the function might be incorrect or missing. Verify that the import statement is correctly bringing the function into the current namespace.
Attempted to Resolve:
-
Define the Function: Ensure the function
request_model_from_apiis defined in your script:python def request_model_from_api(prompt): API_ENDPOINT = "http://your-api.com/getmodel" header = {'Content-Type': 'application/json'} data = {'prompt': prompt} try: response = requests.post(API_ENDPOINT, headers=header, json=data) response.raise_for_status() return response.json() except requests.exceptions.RequestException as e: print(f"API request failed: {e}") return None -
Check Scope: Verify that the function is defined within the same file or module. If it is defined elsewhere, ensure it is properly imported:
python from some_module import request_model_from_api -
Correct Imports: Ensure the import statement is correctly placed at the top of your script:
python import requests import bpy from some_module import request_model_from_api
Example Correction: Here's a small correction to ensure the function is defined and accessible in your script:
import requests
import bpy
def request_model_from_api(prompt):
API_ENDPOINT = "http://your-api.com/getmodel"
header = {'Content-Type': 'application/json'}
data = {'prompt': prompt}
try:
response = requests.post(API_ENDPOINT, headers=header, json=data)
response.raise_for_status()
return response.json()
except requests.exceptions.RequestException as e:
print(f"API request failed: {e}")
return None
class RequestModelOperator(bpy.types.Operator):
bl_idname = "object.request_model_operator"
bl_label = "Request Model"
prompt: bpy.props.StringProperty(name="Prompt")
def execute(self, context):
model = request_model_from_api(self.prompt)
if model:
bpy.ops.mesh.primitive_cube_add(location=(0, 0, 0))
else:
self.report({'ERROR'}, "Failed to request model")
return {'FINISHED'}
# Ensure proper registration
def register():
bpy.utils.register_class(RequestModelOperator)
bpy.types.Scene.request_model_prompt = bpy.props.StringProperty(name="Request Model Prompt")
def unregister():
bpy.utils.unregister_class(RequestModelOperator)
del bpy.types.Scene.request_model_prompt
if __name__ == "__main__":
register()
I attempted to resolve this issue on my own, though the addon would not work after attempting to run it.
same error but still dosent work with ur help pls fix it
- I refactored the
BRL.pyfile. - I moved the
request_model_from_apifunction outside the BRL class for better organization. - I added basic error handling using a try...except block for the API request within
request_model_from_api. - I corrected the function calls within the
RequestModelOperator.executeandUseMicrophoneOperator.executemethods to pass the correct prompt variable. - I added basic logic within the operators to handle the response from the API call (printing the result or reporting an error).
- I cleaned up the register and unregister functions. To test the addon:
- Ensure the updated
BRL.pyfile is correctly installed or refreshed in Blender's addons. - Open Blender.
- Navigate to the 3D Viewport's UI panel (usually on the right, find the "BRL" category).
- Enter a test prompt in the "Prompt" field.
- Click the "Submit" button.
- Check the Blender System Console (Window -> Toggle System Console) for any error messages or the print output like "Received model: ..." or "API request failed: ...".
Python: Traceback (most recent call last): File "C:\Users\Emanuel\AppData\Roaming\Blender Foundation\Blender\4.4\scripts\addons\BRL.py", line 30, in execute model = request_model_from_api(self.prompt) ^^^^^^^^^^^^^^^^^^^^^^ NameError: name 'request_model_from_api' is not defined it appears the same error after uninstalling and installing the ai again ¯_( ͡° ͜ʖ ͡°)_/¯
lol idk what else to do. I would attempt to debug it again, but I am getting sleepy.
Since the BlenderRL (Blender Reinforcement Learning) add-on is not currently working for you, here are some alternative AI-powered and automation-focused tools for 3D modeling, animation, and asset generation that you might find more effective and are being periodically updated:
Here are some of the best alternatives available, based on current tools:
Best for: AI-generated 3D models from text/image prompts.
Features:
Quickly converts text or 2D images into 3D models, often in minutes.
Includes features like AI texturing and voxel modeling suitable for rapid prototyping.
Provides a library of customizable templates to speed up iterations.
Pros: It's fast, user-friendly for beginners, and designed to integrate with standard 3D workflows.
Cons: The output models may require further refinement for professional, high-detail projects.
Pricing: Offers a free tier with 200 credits per month, with paid plans starting at $16 per month.
- Luma Labs Genie
Best for: Free, creative text-to-3D generation.
Features:
Generates stylized or imaginative 3D models based on text descriptions (e.g., fantasy creatures).
Available for free with daily generation limits.
Pros: Cost-free and excellent for generating conceptual art.
Cons: Limited in terms of realism compared to other tools, and generating higher-resolution models can take longer (around 5–20 minutes per model).
AI Tools for 3D Model/Asset Generation (often used with Blender): These are often external tools or platforms that use AI to generate 3D models or textures, which you then import into Blender.
-
Meshy AI: A tool for creating 3D models and textures from text prompts or images. It can automatically apply PBR maps and integrates with Blender by allowing export in various formats.
-
Shap-E: An AI tool specifically mentioned for generating 3D models from text prompts, often used for rapid prototyping and asset pack generation.
-
Polycam AI 3D Model Generator: Generates 3D models and realistic textures from text prompts or images, and the resulting models can be imported into Blender.
-
AutoDepth AI: A Blender add-on that automates the creation of depth maps from images, transforming 2D visuals into 3D assets for things like terrains or architectural scenes.
-
External Text-to-3D or Image-to-3D Tools: Many other online tools exist that can convert text or images into 3D models (like Backflip AI mentioned in one search result), which can then be imported into Blender for further refinement.
thanks