VRC-Gesture-Manager
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physbones break if camera with rendertexture renders
whenever i enable my camera with a render textrure (be it a normal one or only depth), all physbones cant be grabbed. they still behave like normal but grabbing seems to be dissabled.
Hi KBrunis~ 🌺
Is the Target Display channel of your camera set to "Display 1"? If so... have you tried to put the Target Display of your camera to a channel different than "Display 1"?
Thank you for the reply BlackStartx,
Yes, the camera was on "Display 1". i just set it to "Display 2"and now everything works. thanks for letting me know. tho, if this is intended behaviour i'd suggest putting it in the docs.
(btw, my name is Kbruins ;) )