ValheimSeedFinder
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Valheim Seed Finder
A tool that scans hundreds of seeds every second for the perfect spot according to your preferences.
Download
For Windows: https://github.com/BjarkeCK/ValheimSeedFinder/releases
Usage
Search Resolution
How many points is analyzed for each seed. The larger this value is, the more precise your search results will be. So if you want to search for a very small area, you'll likely want to increase the resolution. But the higher the resolution is, the slower it will be.
CPU Usage
You can drag this all the way down to 0, to pause scanning.
Size / Inv zoom
The size of the area in (world units) you're searching for. The valheim world map is 20.000 x 20.000 units
Center Biome
The algorithm works by isolating all contours / blobs of your "center biome", it then analyzes a rectangle around each center at the size you've specified, and calculates the biome weights.
Weights
Left toggle: Toggle on a specific biome you want included, and adjust the weight.
Right toggle: By enabling the right toggle, you tell the algorithm only to analyze contours / biome blobs if the biome has the specified biome as a direct neighbour.
Normalize
If you don't want "unkown" bioms, then idealy all weights have to sum up to one. The normalize button will do that for you.
The Results
The colors below each results represents the weights of each biome in that area. You can click on each results to open up the area in valheim-map.world
Roadmap
- Improve water levels.
- Improve Valheim version compatibility support.
- Maybe one day I'll move this out of Unity, into a normal C# project with SDL + Dear ImGUI or something. I don't want to do UI in Unity.
- Look into filtering by assets that must be present, such as make sure there is a Maypole, or minimum x number of Copper nearby.
Contribute
- Yes please! I've used Unity version 2021, but it should be compatible with pretty much any version of Unity out there. It's a single script file, you can also just grab it and drag it into your own project and attach the ValheimSeedFinder component to a gameobject and hit play.