Noah Sherwin

Results 157 comments of Noah Sherwin

The binary exe in the 3.32 Release was modified on Jan. 14th. ~~There's no option to disable the auto-refresh.~~ Nevermind. It's labelled "Disable automatic device status detection" in Toolbar >...

> That change hasn't been ported to VS Code yet though. Ah, darn. That's the only implementation I've been using. I suppose I should have mentioned that in the original...

> a framework called MAUI to handle the user-interface side of things. https://github.com/dotnet/maui/discussions/339 MAUI has no official support for Linux. There are some forks that add GTK bindings for Linux...

As far as I know, a .NET portable app can be made in two ways with a stable SDK release: **A.** Require the system already have .NET _Framework_ and its...

Thank you! On Tue, Nov 24, 2020, 1:03 AM dege-diosg wrote: > Ok, texbox change detection is fixed. Also, I added 4096 into the CPL. > I'll consider the host...

The only fixes dgVoodoo should handle would be for those that are broken at driver-level or API-level. If its the game's shader code that's broken, dgVoodoo isn't responsible for it.

So it's a driver/API issue? Understood. Carry on. On Sun, Nov 8, 2020, 4:48 PM Jakey wrote: > this should fit under the same cases, the effect breaks for some...

Yes, but it only works in Visual Studio right now. VSCode's OmniSharp extension doesn't support CsWin32's code generation at the moment. It compiles, but the editor doesn't recognize any of...

I'd started to add a bunch of constants to a class, so I'll clean that up for a PR. I might have time next weekend for this.

Sure! I should have time to work on it in the next few days.