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Pl3xMap is a minimalistic and lightweight world map viewer for Paper servers using the vanilla Minecraft rendering style

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While an active render is taking place, if the plugin is reloaded at any point, the server hangs _very_ badly. Mine went from ~30 mspt to up to ~560. It...

This greatly increases performance when registering an extremely large amount of blocks and biomes. Since this is the only place where we add to the indexMap, it's safe to increment...

This is more user readable and makes sure we don't have to deal with any unintentional negative numbers or overflowing numbers

## Overview This pull request introduces the integration of [Server-Sent Events (SSE)](https://developer.mozilla.org/en-US/docs/Web/API/Server-sent_events) into our internal webserver, enabling real-time data updates for our webmap. Using SSE we can achieve seamless real-time...

Leaving as comments *just in case*. There's *supposedly* a proper solution to this workaround but that can be looked into when it becomes a problem again.

Hi, I recently deleted my old world for a server and generated a new one using Chunky, everething is fine except the Y coordinates (it displays ??? or random numbers,...

Lowest cps the status command will display is 1024 (I'm assuming 32x32 chunks, aka a region) This is incorrect information for one, and for two, it also makes the eta...

Hello, Would you consider adding a command to resume the renderer? I know there's already a `pause` command that handles both pausing and resuming, but sometimes that is not enough,...

https://mclo.gs/kuklERi I don't know the circumstances to reproduce.

Radius render doesn't seem to work in my work because the command is broken. I'm using Pl3xMap `1.20.1-469`, and specifying the center coordinate doesn't work (it shows up as an...