Beyley Cardellio

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[Add_compilation_for_dotnet_framework_4_5.patch.txt](https://github.com/ManagedBass/ManagedBass/files/7102338/Add_compilation_for_dotnet_framework_4_5.patch.txt) this seems to work, but i havent tested it in anything other then 2 test projects, so im not sure whether it will work everywhere, but i didnt do...

Getting this problem too with wgpuShaderModuleGetCompilationInfo, seems to still be a problem on the latest release? On both debug and release

@curin Pinging to let you know Direct2D has been merged, so if you would like to go forward with this PR, you should be able to rebase and force push

Could you rebase and attempt to regenerate again? there seems to be some missing symbols and its causing CI to fail, also if possible (aka if its a reasonable amount...

> I'll rebase and attempt to regenerate, see if I can fix the CI issues. As for an example, DirectComposition is used for compositing multiple render targets and interacting with...

I dont think what i brought up is a hard blocker, but the naming issues are a bit concerning

> Any idea when we'll get Metal bindings? No ETA for Metal, and its not something the team is working on at all right now, but we welcome any contributions...

> Thank you very much. I just see that this issue is about sample not the actual platform it support > > Do we have a page to list all...

> @Beyley did you want to take on any of the VMASharp merger tasks? This work package has been forgotten about mostly since Kai's time was chipped away at. I'll...

> This issue partially relies on the idea of (GL) API interfaces. > > * [ ] [In Progress] Emscripten (-> theoretically possible for 2.0 but quite unlikely [sponsor us...