build fails on Mac
Hello,
I am trying to build my app on Mac for iOS but got number of errors on the plugin
"value witness table for Builtin.UnknownObject", referenced from: full type metadata for platform_device_id.SwiftPlatformDeviceIdPlugin in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o) "_swift_FORCE_LOAD$_swiftCompatibilityDynamicReplacements", referenced from: _swift_FORCE_LOAD$swiftCompatibilityDynamicReplacements$_platform_device_id in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o) (maybe you meant: _swift_FORCE_LOAD$swiftCompatibilityDynamicReplacements$_platform_device_id) "_swift_FORCE_LOAD$_swiftCompatibility51", referenced from: _swift_FORCE
__C.FlutterMethodChannel in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o) "_swift_FORCE_LOAD$_swiftCoreMedia", referenced from: _swift_FORCE_LOAD$swiftCoreMedia$_platform_device_id in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o) (maybe you meant: _swift_FORCE_LOAD$swiftCoreMedia$platform_device_id) "type metadata for Swift.String", referenced from: platform_device_id.SwiftPlatformDeviceIdPlugin.handle(: __C.FlutterMethodCall, result: (Any?) -> ()) -> () in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o) "swift_bridgeObjectRelease", referenced from: @nonobjc __C.FlutterMethodChannel.__allocating_init(name: Swift.String, binaryMessenger: __C.FlutterBinaryMessenger) -> __C.FlutterMethodChannel in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o) platform_device_id.SwiftPlatformDeviceIdPlugin.handle(: __C.FlutterMethodCall, result: (Any?) -> ()) -> () in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o) "Swift.String.init(builtinStringLiteral: Builtin.RawPointer, utf8CodeUnitCount: Builtin.Word, isASCII: Builtin.Int1) -> Swift.String", referenced from: static platform_device_id.SwiftPlatformDeviceIdPlugin.register(with: __C.FlutterPluginRegistrar) -> () in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o) platform_device_id.SwiftPlatformDeviceIdPlugin.handle(: __C.FlutterMethodCall, result: (Any?) -> ()) -> () in libplatform_device_id.a(SwiftPlatformDeviceIdPlugin.o)
Works on Android Thank you very much!