Checkpoint
Checkpoint copied to clipboard
crash on Switch 16.0.0
Describe the bug crash when trying to backup game.
To Reproduce Steps to reproduce the behavior:
- Go to homebrew menu in full memory mode
- Click on checkpoint
- Scroll down to the desired game
- try to backup
Expected behavior normal back
Switch:
- System version: 16.0.0
- Checkpoint version: Latest from github
- SD Card Filesystem: Fat32
I'm also experiencing this on 16.0.2
Does not launch at all in 16.0.3 😢
Workaround found here https://github.com/BernardoGiordano/Checkpoint/issues/450
May be for you but on the original post stated littleTale it was started on full app mode ;(
I am on FW 16.0.3 Bootless 2 and using the latest release on page Checkpoint_v3.8.0-d3f1c2a-2021_11_13.nro (https://github.com/BernardoGiordano/Checkpoint/releases) works fine.
May be your setup is lacking something, you also can try this
Checkpoint_3_8_1-d34006d1-LIBNX_4.4.2-6bd6fa89.zip
Is the latest checkpoint committed code build with latest LIBNX libraries, test and let us to know if works for you.
I've the same issue. I'm on Atmosphere 1.5.4 with hekate 6.0.5 for 16.0.3
I used CheckPoint 3.8 and the one given by impeeza, but nothing happen.
When i launch CheckPoint,i got a black screen as if its launched, but I come back to hbMenu with list of apps.... but folder saves is created on checkpoint SD card's folder....
I don't understand why....
Hi, Exaclty how do you launch HBMenu?
I Go on the Photo Gallery.
You should not run it in applet mode.
Would you like to run this build and try? This should work fine on full app mode. Checkpoint.zip
I Go on the Photo Gallery.
That's why I asked, because using your questions I having doubts your are using FULL App Mode instead you are using applet mode which is not supported.
Always load HBL pressing [R] while you load a game.
I've tried to launch a game installed on the memory of my switch (not from cartridge) by pressing "R" and it launched the menu but there was not the text in red, and now it worked !
Thank you for your quick react !