Re-implement Performance Settings
Description
Is your feature request related to a problem?
Yes, the current Levels calculations cause immense lag at higher player counts. I am basically not able to use login calculations anymore since if more than 10 players login in a short amount of time between each other, it'll bring the server to its knees quickly. The command itself also causes immense lag: https://media.discordapp.net/attachments/310623455462686720/666897468792897536/unknown.png?width=601&height=258
Describe the solution you'd like us to implement.
Re-implement the update-tick-delay and especially chunks-per-tick. https://cdn.discordapp.com/attachments/310623455462686720/666857642265804801/unknown.png
Describe alternatives you've considered.
N/A
Additional context
N/A
Can you give me your /bbox v results?
Please try latest build and see what settings work for you. You'll need to add this to your config.yml:
# Performance settings
# Level is very processor-intensive, so these settings may need to be tweaked to optimize for your server
# Delay between each task that loads chunks for calculating levels
# Increasing this will slow down level calculations but reduce average load
task-delay: 1
# Number of chunks that will be processed per task
chunks: 10