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Uncompressed blueprints

Open tastybento opened this issue 3 years ago • 0 comments

This branch adds the ability to load uncompressed blueprints. This is a stepping stone to writing them and having the ability to be backwards compatible.

One of the reasons originally for using a zip file was because it could store multiple files and the thought was that blueprints could contain the whole bundle for a world and maybe other things too like icons. But it ended up just being a single file, so maybe it isn't required to compress them. However, we need to be backward compatible.

tastybento avatar Jul 16 '20 14:07 tastybento