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The Baking process takes too long

Open MRfantastic3DGamer opened this issue 2 years ago • 1 comments

As it is now the baking process takes too long. Could there be a way to use a singleton to bake all the different animations and skinned meshes and then use that data for all the animations.

MRfantastic3DGamer avatar Jun 21 '23 14:06 MRfantastic3DGamer

Since the baking speed is sufficient for my projects I will probably not invest the time to implement such a change. But feel free to create a PR with your idea. I will try to review it as soon as possible!

Bendzae avatar Jul 07 '23 07:07 Bendzae