BOSL2
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Bezier solids?
Is your feature request related to a problem? Please describe. A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] I want to create a complex curved wall that is a bezier surface but 2mm thick, but it is time consuming to meticulously construct all the sides.
Describe the solution you'd like There are many modules and functions that extrude polygons along paths and even bezier curves, but there is nothing for bezier patches
Not sure what the simplest option is... maybe a bezier patch equivalent of path_copies?
Describe alternatives you've considered Constructing each side individually
Example Code
// Code goes here.
Additional context I've attached a screenshot of the kind of object I'm trying to create.