vue-babylonjs icon indicating copy to clipboard operation
vue-babylonjs copied to clipboard

A ready-to-go 3d environment for Vue.js using Babylon.js

Results 33 vue-babylonjs issues
Sort by recently updated
recently updated
newest added

Hi, Great library, works perfect, but I cant load a gtlf model. I'm getting something like this in the console Uncaught (in promise) SyntaxError: Unexpected token < in JSON at...

need repo

Maybe you can add support for Chinese-English translation in your development documentation project. I am a little confused by Google Translate now.Thank you

Hi, I load a model (STL file), but it's only displayed when I resize the browser window. I inspected the elements and saw that the canvas height is 0 intially,...

bug
help wanted

Are there plans to add support for Vue 3? It seems that the bigger issue is the peer dependency to Vue 2.2. This makes it difficult to use, as the...

Hi, firstly thank you for this amazing project. When using it I encountered a situation where I need to listen to the asset loaded event to trigger UI changes. Specifically,...

**Describe the bug** I have a button: var button1 = GUI.Button.CreateSimpleButton("but1", "Top"); button1.width = "150px"; button1.height = "40px"; button1.color = "white"; button1.cornerRadius = 20; button1.background = "green"; button1.top = "10px";...

Hi I'm using Vue/nuxts and when i load my static component everything works fine ```vue export default { name: 'babylon-js', props: ['media'], } ``` Now i would like to use...

Hi, I should like to reproduce this https://www.babylonjs-playground.com/#RLHD87#3 with vue-babylonjs How to implement it? or in general how to load the .obj assets textures?

I created an array of Vector3 arrays for Ribbon but while displaying the ribbon, it gives me an error in path[j].subtract() function. On digging deeper into the code for vue-babylonjs,...

**Bug story** When I import the library inside my test file: ```ts // example.spec.ts import { .... } from 'vue-babylonjs'; //OR import vb from 'vue-babylonjs'; ``` the following bug prevents...