NSV13
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NSV13, a Ship-to-ship Combat SS13 Server
Issue reported from Round ID: 3138 (NSV 13 | Official | MRP | 98% Free Lag | Fresh Tupelo) Reporting client version: 514.1568 I was as usual shooting two PKAs...
Issue reported from Round ID: 3141 (NSV 13 | Official | MRP | 98% Free Lag | Fresh Tupelo) Reporting client version: 514.1568 It was the second time in a...
Round ID: 3130 If you eject a design disk from an autolathe it teleports on top of the lathe, even if said disk was ejected beforehand and carried to the...
Sometimes when a missile hits a ship be it player or AI on the overmap. It'll launch the ship a bit in a direction as if it bumped into them...
Round ID: Found this while doing a local host, works on the server. ## Reproduction: - get in fighter - empty all cannon ammo - drag fresh ammo box into...
## Round ID: Weekday Intermission ## Testmerges: #1298 #1341 #1368 ## Reproduction: Load shell and powder into NAC, remove shell, somehow a solid metal shell is containing several powder bags...
The long-range analyzer we got from beebase doesn't appear to have any range or los checks, and hence can be used through walls and security cameras.
## Round ID: ## Reproduction: Go to an area that has a form of openspace, and has a device with an overlay in view, then look 
## Round ID: Multiple. ## Testmerges: Not relevant, probably. ## Reproduction: 1. Put fighter on mag-cat using tug 2. Pick up same fighter using tug 3. Mag-Cat that fighter was...
## Round ID: 2625 ## Testmerges: https://github.com/BeeStation/NSV13/pull/1422 ## Reproduction: I was playing around with the *fingergun emote a lot and I was switching between Ruben and Joaquin often with the...