NSV13
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NSV13, a Ship-to-ship Combat SS13 Server
## About The Pull Request Sooo we have been having some very fun atom init issues popping up concerningly often, and given it tends to fix itself for a single...
## About The Pull Request #2693 adjusts singularities to use the system contents to track affected, but fails to account for the fact not all contents of `system_contents` are overmap...
Issue reported from Round ID: 7665 (NSV 13 | Official | MRP | 98% Free Lag | Spaceship Combat Server) Reporting client version: 515.1641 On round 7663 in NSV Snake...
## About The Pull Request This ups some version numbers, fixes a NAMEOF call, and updates atmos to use an actual library API instead of weird DLL hacks. This still...
https://github.com/BeeStation/NSV13/blob/52337049ee3e3d78d99ccb4a3549695fc92e3171/nsv13/code/modules/power/stormdrive.dm#L719C1-L723C75 https://github.com/BeeStation/NSV13/blob/52337049ee3e3d78d99ccb4a3549695fc92e3171/nsv13/code/modules/power/stormdrive.dm#L723  ^very sad! ### ISSUE "handle_control_rod_efficiency()" divides by zero when you remove all the rods. When there's no rods control_rods.len = 0, and 0/0 is NAN. ### STEPS...
Human surgery, injections, cryotube healing, even basic medical treatment with patches and pills can not and should not be done with a hardsuit equipped. Same applies to robots covered by...
## About The Pull Request This PR updates several features and components of the Shrike map. Primary Features: - Reworked larger problematic areas of the map design - General pass...
## About The Pull Request This has zero gameplay impact, nor would anyone even notice this except if you pay attention to some admin messages. If you skip defining a...
## About The Pull Request Did you know that not only was the (apparent?) intended resilience for reinforced floors not implemented in a way that would have worked, it does...
## About The Pull Request Title. The "entered combat" system announcements now only play one sound total if there is at least one announced. ## Why It's Good For The...