NSV13
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Little bots can't patrol
Round ID:
Multiple rounds
Testmerges:
Reproduction:
Build any of the little bots, be it a medibot, cleanbot, firebot, etc. Set it to patrol mode, it says "Engaging patrol mode", then immediately "Disengaging patrol mode" and does not patrol, albeit it moves and does its job if the jobs target is close enough
So far I have only seen this on the Tycoon, but then again I have only built little bots on the Tycoon.
Tycoon likely lacks a node path network.
Purely a map issue. But to be fair these things are an utter pain to make.
This issue has been inactive for long enough to be automatically marked as stale. If this was a bug report and hasn't been addressed yet, and is still a probelm, please don't hesitate to notify a maintainer.
I. Hate. Nav. Nodes.
This issue has been inactive for long enough to be automatically marked as stale. If this was a bug report and hasn't been addressed yet, and is still a probelm, please don't hesitate to notify a maintainer.
This issue has been inactive for long enough to be automatically marked as stale. If this was a bug report and hasn't been addressed yet, and is still a probelm, please don't hesitate to notify a maintainer.
Reproduced on Tycoon top deck, current master
Issue could potentially be closed and recreated for individual maps if this is indeed purely a map issue, per Francinum's comment
Added Labels for the maps on which this is still an issue.