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Imports prosthetics from paradise(mostly)

Open Pockets-byte opened this issue 1 year ago • 2 comments

About The Pull Request

Imports a few of paradise's ports of baystation prosthetics, as well as my own take on a nsv-aligned veymed set to the augment customizer. no more lame prosthetics for the most part.

did notice a few issues during testing, namely that limbs render in the order they're attached, so a newly augmented torso will render over limbs, but I don't know enough to fix this, and hair is hidden by robotic heads, which means the veymed head makes you bald, but again, I don't know how to fix this

Testing Photographs and Procedure

image

Changelog

:cl: add: added more custom prosthetic sprites /:cl:

Pockets-byte avatar Mar 20 '24 23:03 Pockets-byte

All fixed up, I don't have any plans to send this to beestation as well personally, so they're in NSV now. there's still pleny of room for change overall, but for now, this serves as a good starter

Pockets-byte avatar Mar 24 '24 10:03 Pockets-byte

Take extra care to credit ports when there's sprites included, the asset license is a bit grey with AGPL.

TheFakeElon avatar Apr 08 '24 04:04 TheFakeElon

Take extra care to credit ports when there's sprites included, the asset license is a bit grey with AGPL.

Assets fall under CC 3.0 not AGPL, but yeah I added the original spriter's name as credits regardless

Bokkiewokkie avatar Apr 12 '24 19:04 Bokkiewokkie

Take extra care to credit ports when there's sprites included, the asset license is a bit grey with AGPL.

Assets fall under CC 3.0 not AGPL, but yeah I added the original spriter's name as credits regardless

thanks, I was meaning to get around to it

Pockets-byte avatar Apr 19 '24 21:04 Pockets-byte