BeeStation-Hornet
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[3] Discuss security's progression
I dislike how quickly that security can gain access to extremely large numbers of weapons, particularly through printed research guns. I would like it if all guns were obtained only through cargo and that researchs can be made capable of unlocking cargo items.
As part of this, it may be fair that the lathe be moved back to the security office but I don't mind it staying with the warden since it can print ammo.
Antagonists can spend 45 minutes getting the gear that they need to act, only for security to shut it down in 20 seconds with their gear being so locked down that no antagonist can ever exploit it. I would like if this gear was more exploitable, and/or the gear progression had a bit more balance to it.