BeeStation-Hornet
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FloorCluwne Smites - Adds TraumaCluwne, and Fixes Stalker
About The Pull Request
I realised the stalker floorcluwne smite, still kills players, so I went in to fix that, and got an idea to make a smite where the cluwne drags you into hell! (or even, the Heretic's Sacrifice area)
Adds DontKill flag to the stalker smite
Trauma smite has a counter, once you get nabbed into the shadow realm twice, it deletes the floorcluwne.
Why It's Good For The Game
Fixes accidental murders via floorcluwne, which is great news. And adds a whole new interactable element to floor cluwnes (if spawned via the trauma-cluwne smite)! Making them more entertaining while stopping them from round-removing people (Even if you die in the trauma room, you'll be revived and put back in your body when the time is up)
Testing Photographs and Procedure
Screenshots&Videos
Jesus I had to speed up and edit these videos, then split it into two.
Pt.1 is dying, and resurrecting, Pt.2 is surviving, and the counter hitting 2 so the floorcluwne gets nuked
https://github.com/BeeStation/BeeStation-Hornet/assets/17776299/c9ad8228-52de-4d6b-a1bd-587fe64a6c9b
https://github.com/BeeStation/BeeStation-Hornet/assets/17776299/5d2e884b-74ff-4112-8962-a1fbdc99287c
Changelog
:cl: add: Added a new Floor Cluwne Smite, and interaction fix: fixed the stalker smite from killing people /:cl: