BeeStation-Hornet
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Camera gets stuck when moving and attempting to use the nanite chamber during no gravity.
Issue reported from Round ID: 48144 (BeeStation Sage - Roleplay)
Reporting client version: 514.1589
The camera gets stuck on public nanite chamber and body appears on the otherside of the direction you head towards the nanite chamber. You can move around the body and interact with the surrounding environment but the camera still stays stuck
Steps to reproduce bug Step 1: make sure the station has no gravity Step 2: float towards the nanite chamber step 3: step into the chamber as if you are going to use it Step 4: result of bug
Steps to fix bug Step 1: make sure gravity is back on Step 2: open and step into the nanite chamber as if you are going to use it Step 3: open it and step out
Potentially related to #10220, which is related to #9383, and as such would've potentially been fixed in #9531, had that PR not been closed.
Overall issue seems to lie in moveloops not stopping when the movable is moved into a non-turf's contents.
This issue has been inactive for long enough to be automatically marked as stale. If this was a bug report and hasn't been addressed yet, and is still a problem, please don't hesitate to notify a maintainer.