BeeStation-Hornet
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Ports the fixed version of TG felinid tailwagging
About The Pull Request
Same as the last time, just not the butt-ugly thin version that was ported here before anyone cared to look at the fixed version.
port from https://github.com/tgstation/tgstation/pull/56750
Why It's Good For The Game
Good looking things look good. Good things are good for the game.
Testing Photographs and Procedure
Screenshots&Videos
Here is the old version we had(ew, someone cage that rat):
Here is the fixed version(wow so nice, so dynamic, yes):
Here's a screenshot from ingame(very nice wow, who is that? the model looks amazing!):
And a video cuz its requested:
https://github.com/BeeStation/BeeStation-Hornet/assets/153900881/78cd1f66-ea79-429c-a021-a11c5f6221a9
Changelog
:cl: EikoBiko tweak: tweaked the felinid tailwag sprite /:cl:
This needs a video of how it looks in game. Ngl I'm not a huge fan of it, it just whips way too fast and doesn't look great in the screenshot.
Fine by me IMO, even if yeah needs video proof.
This needs a video of how it looks in game. Ngl I'm not a huge fan of it, it just whips way too fast and doesn't look great in the screenshot.
Video added
Yea, not a huge fan of it. At the bare minimum though the issues with it clipping into the side of the player model needs to be resolved.
Yea, not a huge fan of it. At the bare minimum though the issues with it clipping into the side of the player model needs to be resolved.
Not a bug, intentional! It's reaching around the side. That's part of why it's so much better than our current ~~twitching~~ wag. there is actual dimension to it.
it doesn't look like its wrapping around the body in a 3rd dimension, it just looks like its clipping in a visually weird way. The tail doesn't seem long enough in its standard position to be wrapping around the sides in the way that it does
Dunno what to tell ya, only the tip of it reaches past the elbow, It's quite obvious that this is intentional.
At the end of the day, I just did this cuz I saw people asking for it, I like how it looks, and because the one we previously ported and reverted was the broken thin version. Most of the complaints I've seen back then were that it was too thin and just having it a bit thicker would be perfect. This is that.
Current tail wag sprites are like the epitome of coderspriting, like a three year old wanted to learn animation levels of ugly. Anything at all is better than keeping them imo.
You can also see it in action on NSV, though their hair colors seem to not match up perfectly with the tails. Dunno why that happens over there but not here. I had quite the backlash when it was ported there, but at the end of the day everyone came out liking it after all.
The sprite is growing on me, but the wrapping around the side just doesn't work. Especially considering that the tail clearly isn't long enough to wrap around the side from the back perspective.
Woops, done!
I'm sorry I just genuinely cannot see what you mean. This seems like such a hyper-specific hangup to have even if it were true.
Would it be okay to throw it at the community in some way and then ask via vote? ~~Let's say a merge/testmerge or something? I really doubt(know for a fact) that anyone would have a problem with this.~~ nevermind I could just do a discord thread on thinktank.
Number of boxes doesn't matter if it still looks wrong, when you are looking at from the side you still need to consider the z-axis. Fix the side sprite clipping forward and I'll consider it for merge.