ForgeNetworkingRemastered
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Create timeout checks on the client side to see if server disconnects
This might actually already be in but broken, will leave it with the enhancement label for now
This was working but has recently stopped. Client will not disconnect/timeout if "cable" is pulled.
phalasz commit above was never verified working. This enhancement is still an open issue with no current solution.
Please ignore the referenced commit as it is not working and was just a test to be improved on, but turned out to be a dead end implementation/